# Author: Edson Alves - edsonalves@unb.br
# Date: 21/12/2012

# Library description
lib_LTLIBRARIES = libeats.la

# Programs excluded from instalation
bin_PROGRAMS = attacks

# Library flags
libeats_la_LDFLAGS = -static

# Library sources
libeats_la_SOURCES = core/GameComponent.cpp core/GameConteiner.cpp core/GameManager.cpp core/GameObject.cpp core/GameState.cpp \
 util/DataTraveler.cpp util/FPS.cpp util/tinyxml2.cpp util/Helpers.cpp \
 component/Moviment.cpp component/Sound.cpp component/Animation.cpp component/BasicEffects.cpp component/Doodle.cpp component/Event.cpp component/Text.cpp  

# Libraries needed to build our library
libeats_la_LIBADD = -lSDL -lSDL_image  -lSDL_ttf -lSDL_mixer   

# Program description
attacks_SOURCES =	attacks.cpp \
 game/cutscenes/Intro.cpp \
 game/stages/Stg01Venenosa.cpp game/stages/Stg02Venenosa.cpp game/stages/MenuInicial.cpp \
 game/entities/Map.cpp game/entities/Mural.cpp game/entities/TowerEntitie.cpp game/entities/EatsStage.cpp game/entities/BaseEnemy.cpp \
 game/entities/Wave.cpp  game/entities/Nemlinium.cpp \
 game/CaixaTexto.cpp \
 game/enemies/Matusquela.cpp \
 game/towers/Catodix.cpp game/towers/Sulfurix.cpp

# Libraries needed to build program
attacks_LDADD =  libeats.la

# Include flags
INCLUDES = -I../include -Wall -Wno-long-long -W -pedantic -ansi

